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Devices required · Grades K-2 · 40 min

Computing, woven in

Free integrated lesson · Devices required

Tell-It Robot

K-2 · 40 min · Elementary (multi-subject) · ELA · Math · Arts

The plugged companion to Pattern Keepers: students program a simple robot or app (Bee-Bot, ScratchJr, or arrow cards on a tablet) with a sequence of steps to tell a first-week story or travel a mat — and debug it when it goes the wrong way.

Materials last updated Jun 23, 2026.

40 min in class~15 min prepDevices required
  1. The hookContextualize5m
  2. Fix the misconceptionReframe3m
  3. Do the activityAssemble18m
  4. Check the machineFortify9m
  5. Wrap up + connect forwardTransfer + review5m
Before class~15 min
  • Choose your tool: charge the Bee-Bot/Blue-Bot, open ScratchJr on tablets, OR go fully unplugged with the printed Arrow-command cards (arrow-cards.pdf) and Floor mat (floor-mat.pdf).
  • Print the Floor mat (floor-mat.pdf) and lay story pictures or map places on its squares in scrambled order — one mat per group of three.
  • Print the Sequence-of-steps strip (sequence-strip.pdf), one per group of three, so students plan their steps before entering them.
  • Test-run a 3-step program yourself first so you know the tool's quirks. Teaching one subject? Also print its page: ELA story-mat, Math number-mat, Arts dance-loop, or Social Studies neighborhood-map.

Make it yours

One lesson, woven into your subject

No co-teacher needed. Open your subject for a single card with the core content you teach and the specifics for weaving this lesson into your room — nothing to look up elsewhere.

Topic refresher

New to a concept? Tap a topic for a printable cheat sheet — plain-language definitions and classroom examples.

Overview

The screen-side twin of Pattern Keepers. Students give a simple robot or app a sequence of steps — forward, turn, forward — to travel a picture mat and tell a first-week story or reach a goal. When it goes the wrong way (it will), they debug: find the wrong step, fix it, run it again. Sequencing and debugging, with whatever content you teach layered on through the mat.

A base integrated lesson (plugged) — sequencing and problem-solving students can steer toward whatever they teach, the same clear-thinking the people who build a community’s tools start from — run it in your room as-is.

Pre / Post assessment

  • Pre: “If you tell the robot three steps, will it do exactly what you said, or what you meant?”
  • Post: “Your robot went the wrong way. Which step was wrong, and how did you fix it?”

Objectives

Students will (1) order steps into a program, (2) run it on a robot/app, and (3) find and fix a wrong step (debug).

CONTEXTUALIZE — why it matters

The robot does exactly what it’s told, in order. Learning to give clear, ordered steps — and to fix them when they’re wrong — is the heart of clear thinking, and it’s how scientists, builders, and engineers get any machine to do useful work. The helpful tools a community leans on — in hospitals, on farms, in the games and apps kids love — are made by people who can break a goal into clear steps and patiently fix the broken one. The child who learns that today is starting down the path of being someone who decides what those tools do and who they help.

REFRAME — surface the wrong model, install the right one

Students expect the robot to “know what they meant.” Reframe: it follows your steps literally and in order. If it’s wrong, the steps are wrong, not the robot.

ASSEMBLE — I do / we do / you do

  • I do: Program 3 steps to move the robot one square and turn; run it.
  • We do: Build a 5-step path to a target on the mat together; predict before running.
  • You do: Groups of three program the robot to reach their story’s next picture — one child reads the plan, one enters it, one checks the squares.

FORTIFY — Check the Machine

Before running, students predict where the robot will stop. Run it and compare to the prediction. When it misses, they trace the steps to find the bug, fix it, and re-run until it lands right. The robot’s wrong move is the best teaching moment — errors are how we find the broken step.

TRANSFER — forward

  • Add a loop (“repeat: forward, forward”) and notice it shortens the program — ties back to Pattern Keepers’ “repeat the unit.”
  • Try a longer path and decompose it into shorter chunks.
  • Forward: the people who build a community’s helpful machines start the same way — clear steps, fix the broken one — and the child who can do that today is on the path to deciding what tomorrow’s tools do and who they help.

What to listen for

Use the Post prompt — “Which step was wrong, and how did you fix it?” — as your read on mastery.

  • Proficient: names the specific wrong step and the fix. “Step 3 said turn, but it should go forward first — I swapped them.”
  • Getting there: knows it went wrong but guesses at the fix. Nudge: “Read me your steps in order — point as the robot would move.”
  • Not yet: blames the robot (“it’s broken”). Reframe: it did exactly your steps, in order.

Proficient when a child traces the program step-by-step, names the one step that misdirected the robot, fixes that step, and the re-run lands right.

Differentiation

  • Support: use 2–3 steps and arrow-command cards laid out physically before entering them.
  • Extension: introduce a repeat/loop block and a path that revisits a square.

3-2-1 Review

3 steps in your program · 2 times you fixed a step · 1 thing the robot did that you didn’t mean.

Family connection

“Be a ‘robot’ for someone at home: follow their step-by-step directions to a spot exactly. Help them fix the step that sends you the wrong way.”

Standards alignment

Tap any code to see what it covers.

CSTA K-12 Computer Science Standardsreference ↗

The national computer-science learning standards from the Computer Science Teachers Association.

1A-AP-08

Algorithms & Programming strand, grades K–2

1A-AP-10

Algorithms & Programming strand, grades K–2

1A-AP-12

Algorithms & Programming strand, grades K–2

1A-AP-15

Algorithms & Programming strand, grades K–2

ISTE Standards for Studentsreference ↗

Standards for how students use technology to learn, from the International Society for Technology in Education.

ISTE-5c

Computational Thinker (Standard 5)

ISTE-1d

Empowered Learner (Standard 1)

Common Core State Standards — English Language Artsreference ↗

The Common Core reading, writing, speaking, and language standards.

RL.K.2

Reading: Literature, kindergarten

retell with sequence

View this standard ↗
SL.K.1

Speaking & Listening, kindergarten

ELA:RL.K.2 is retelling a story with its beginning, middle, and end; SL.K.1 is collaborative talk. In plain terms: a story has events that happen in a set order, and retelling means putting those events back in sequence — programming the robot to visit story pictures in the right order makes that sequence physical.

View this standard ↗

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